Lord of the Rings Risk Board Game
Play Risk games with Middle Earth map
A new version of Risk, with the following differences: The map is of Middle Earth, and the tokens represent armies of that fictional world. You play either good or evil. Leaders, missions and sites of power have been added. The One Ring acts as a timing mechanism, when it leaves the board, the game ends. Mountains and rivers on the map create impassable barriers. Lord of the Rings Risk adds some new elements, including:
The armies represent Elven Archers, Orcs, the Riders of Rohan, the Dark Riders, the mighty Eagles, and Cave Trolls.
Each player has a Leader, which allows players to add 1 to any die roll.
Sea ports allow greater movement of battalions.
Sites of Power give players the chance to complete missions for rewards.
The One Ring moves from the Shire along a pre-determined path. When it leaves the Dead Marshes, the game ends.
Lord of the Rings Risk is for 2 to 4 players (original Risk is for 2 to 6). The board is divided into 6 regions of Middle-earth, taken from the first two books of the trilogy (so Gondor and Mordor are not featured): Rhun, Mirkwood, Eriador, Rohan, Rhovanion, and Arnor.
Intended for ages 9 and up.
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